Joined Oct 29, 2015 Messages 1,441 Location New Babylon. See approved Backgrounds for Vampire. Out of combat, it works well with Perception to give the character clues about his surroundings. Gender Female Apparent Age 25 Jun 15, 2018 #1 VAMPIRE DISCIPLINES Disciplines are supernatural powers granted … In combat, it's often paired with Wits to gauge reaction and response time. For a challenging task, you now need to be rolling eight dice to have a 50/50 shot at succeeding (barring a critical). 'The Presence of the user becomes a conduit for Dominate. Again with Abilities, please remember your Character isn't a chart of dots. VAMPIRE. VTM. You can by them high but it will ne looked at closely during creation and need to be explained in the background. Lilith Dark Mother. But others are overly complicated or weirdly shit; Retainer has different quality retainers per dot and the first dot is a bad joke, the new secret arsenal in your haven gives you two guns. Needing 7 more successes than your opponent (5 damage plus a -2 called shot) with a +0 weapon seems incredibly unlikely, even for expertly skilled characters with combat abilities like Potence or Celerity. STORYTELLER. These sections comprise 26 pages of added bonus material, and they include: More Loresheets: Descendant of Tyler, Descendant of Zelios, Descendant of Vasantasena, High Clan, Low Clan, Ambrus Maropis, Carmelita Neillson, Fiorenza Savona, Descendant of Karl Schrekt, Descendant of Xaviar. Two particular discipline abilities caught my eye after going through the V5 corebook. The vampire now only needs their voice to be heard in order to employ Dominate powers' So basically the user's voice is now enough to Dominate a target. Close. Contents[show] Primary Talents Alertness: Alertness describes how attuned the character is to things he can see, smell, hear or touch, and depending 'on the story, perhaps things that are not so tangible. In V5, these difficulties are now 2 (straightforward), 3 (normal), and 4 (challenging) – except now you need that many successes, with a 50/50 chance per die, and there’s no concept of a “marginal” (although you might get success at a cost). 3. VTM. Archived [V5] Staking rules. Presence level 4: Irresistible Voice. In v5 attempting to stake a vampire seems very difficult. Skills are all arts that people could learn through apprenticeship or other disciplined instruction. Some V5 backgrounds are better written and more attractive than their VTM counterpart, and I really like that flaw versions of a background (infamy, enemies, being suspect) are put with the background. The PDF version of the V5 core book contains everything the physical book does, plus a few bonus sections. V5 GUIDE VAMPIRE DISCIPLINES Thread starter Lilith; Start date Jun 15, 2018; Tags disciplines kindred vampire ••• More options Who Replied? Staff member. It's possible to attempt actions covered by Skills without having enough training for one dot's worth of the Skill in question, but the roll suffers a +1 difficulty penalty. Starting Camarilla characters receive 5 points to spend on Backgrounds. Choose Backgrounds. Animal Ken Animal Ken is an understanding of beasts' actions and desires. Posted by 2 years ago.